#include"DEMOTank_Trial.h"
#include"..\..\..\include\hge.h"

DEMOTank_Trial::DEMOTank_Trial()
{
	_renderComp->initRes("..\\..\\res\\Actor\\player1a.dds","..\\..\\res\\Actor\\ActorData\\player1a.sprite");
	_renderComp->setRenderParam(0,0,0,0,1.0f,0xFFFFFFFF,false);

	
}

DEMOTank_Trial::~DEMOTank_Trial()
{

}

void DEMOTank_Trial::OnInput(hgeInputEvent theEvent)
{
	DEMOTank_Base::OnInput( theEvent);
}